#[cfg(test)] mod tests { use dubins_path::*; const ERROR: f64 = 0.000000000000001; fn circle_in_error_margin( result: CircleVector, expected_result: CircleVector, ) -> Result<(), ()> { if result.center.x - expected_result.center.x > ERROR { return Err(()); } if result.center.x - expected_result.center.x < -ERROR { return Err(()); } if result.center.y - expected_result.center.y > ERROR { return Err(()); } if result.center.y - expected_result.center.y < -ERROR { return Err(()); } if result.radius - expected_result.radius > ERROR { return Err(()); } if result.radius - expected_result.radius < -ERROR { return Err(()); } if result.angle.radians - expected_result.angle.radians > ERROR && result.angle.signed().radians - expected_result.angle.signed().radians > ERROR { return Err(()); } if result.angle.radians - expected_result.angle.radians < -ERROR && result.angle.signed().radians - expected_result.angle.signed().radians < -ERROR { return Err(()); } Ok(()) } fn vector_in_error_margin(result: Vector, expected_result: Vector) -> Result<(), ()> { if result.origin.x - expected_result.origin.x > ERROR { return Err(()); } if result.origin.x - expected_result.origin.x < -ERROR { return Err(()); } if result.origin.y - expected_result.origin.y > ERROR { return Err(()); } if result.origin.y - expected_result.origin.y < -ERROR { return Err(()); } if result.angle.radians - expected_result.angle.radians > ERROR || result.angle.signed().radians - expected_result.angle.signed().radians > ERROR { return Err(()); } if result.angle.radians - expected_result.angle.radians < -ERROR || result.angle.signed().radians - expected_result.angle.signed().radians < -ERROR { return Err(()); } if result.magnitude - expected_result.magnitude > ERROR { return Err(()); } if result.magnitude - expected_result.magnitude < -ERROR { return Err(()); } Ok(()) } #[test] #[should_panic] fn test_overlapping_circles_rsl() { let radius = 0.5; let test_point = Vector { origin: Point::new(radius, 0.0), angle: Angle::zero(), magnitude: radius, }; rsl(test_point).unwrap(); } #[test] #[should_panic] fn test_overlapping_circles_lsr() { let radius = 0.5; let test_point = Vector { origin: Point::new(-radius, 0.0), angle: Angle::zero(), magnitude: radius, }; lsr(test_point).unwrap(); } #[test] fn test_points_rsr() { { let radius = 0.5; let test_point = Vector { origin: Point::new(0.0, 10.0), angle: Angle::zero(), magnitude: radius, }; let expected_result_rsr = RouteCSC { start: CircleVector { center: Point::new(0.5, 0.0), radius: radius, angle: Angle::zero(), }, tangent: Vector { origin: Point::new(0.0, 0.0), angle: Angle::frac_pi_2(), magnitude: 10.0, }, end: CircleVector { center: Point::new(0.5, 10.0), radius: radius, angle: Angle::zero(), }, }; let result_rsr = rsr(test_point).unwrap(); circle_in_error_margin(result_rsr.start, expected_result_rsr.start).unwrap(); vector_in_error_margin(result_rsr.tangent, expected_result_rsr.tangent).unwrap(); circle_in_error_margin(result_rsr.end, expected_result_rsr.end).unwrap(); } } #[test] fn test_points_rsl() { { let radius = 0.5; let test_point = Vector { origin: Point::new(0.0, 10.0), angle: Angle::zero(), magnitude: radius, }; let expected_result_rsl = RouteCSC { start: CircleVector { center: Point::new(0.5, 0.0), radius: radius, angle: Angle::zero(), }, tangent: Vector { origin: Point::new(0.0, 0.0), angle: Angle::frac_pi_2(), magnitude: 10.0, }, end: CircleVector { center: Point::new(-0.5, 10.0), radius: radius, angle: Angle::zero(), }, }; let result_rsl = rsl(test_point).unwrap(); circle_in_error_margin(result_rsl.start, expected_result_rsl.start).unwrap(); vector_in_error_margin(result_rsl.tangent, expected_result_rsl.tangent).unwrap(); circle_in_error_margin(result_rsl.end, expected_result_rsl.end).unwrap(); } } #[test] fn test_points_lsl() { { let radius = 0.5; let test_point = Vector { origin: Point::new(0.0, 10.0), angle: Angle::zero(), magnitude: radius, }; let expected_result_lsl = RouteCSC { start: CircleVector { center: Point::new(-0.5, 0.0), radius: radius, angle: Angle::zero(), }, tangent: Vector { origin: Point::new(0.0, 0.0), angle: Angle::frac_pi_2(), magnitude: 10.0, }, end: CircleVector { center: Point::new(-0.5, 10.0), radius: radius, angle: Angle::zero(), }, }; let result_lsl = lsl(test_point).unwrap(); circle_in_error_margin(result_lsl.start, expected_result_lsl.start).unwrap(); vector_in_error_margin(result_lsl.tangent, expected_result_lsl.tangent).unwrap(); circle_in_error_margin(result_lsl.end, expected_result_lsl.end).unwrap(); } } #[test] fn test_point_lsr() { { let radius = 0.5; let test_point = Vector { origin: Point::new(0.0, 10.0), angle: Angle::zero(), magnitude: radius, }; let expected_result_lsr = RouteCSC { start: CircleVector { center: Point::new(-0.5, 0.0), radius: radius, angle: Angle::zero(), }, tangent: Vector { origin: Point::new(0.0, 0.0), angle: Angle::frac_pi_2(), magnitude: 10.0, }, end: CircleVector { center: Point::new(0.5, 10.0), radius: radius, angle: Angle::zero(), }, }; let result_lsr = lsr(test_point).unwrap(); circle_in_error_margin(result_lsr.start, expected_result_lsr.start).unwrap(); vector_in_error_margin(result_lsr.tangent, expected_result_lsr.tangent).unwrap(); circle_in_error_margin(result_lsr.end, expected_result_lsr.end).unwrap(); } } }