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#[cfg(test)]
mod tests {
use dubins_path::*;
const ERROR: f64 = 0.000000000000001;
fn circle_in_error_margin(
result: CircleVector,
expected_result: CircleVector,
) -> Result<(), ()> {
if result.center.x - expected_result.center.x > ERROR {
return Err(());
}
if result.center.x - expected_result.center.x < -ERROR {
return Err(());
}
if result.center.y - expected_result.center.y > ERROR {
return Err(());
}
if result.center.y - expected_result.center.y < -ERROR {
return Err(());
}
if result.radius - expected_result.radius > ERROR {
return Err(());
}
if result.radius - expected_result.radius < -ERROR {
return Err(());
}
if result.angle.radians - expected_result.angle.radians > ERROR
&& result.angle.signed().radians - expected_result.angle.signed().radians > ERROR
{
return Err(());
}
if result.angle.radians - expected_result.angle.radians < -ERROR
&& result.angle.signed().radians - expected_result.angle.signed().radians < -ERROR
{
return Err(());
}
Ok(())
}
fn vector_in_error_margin(result: Vector, expected_result: Vector) -> Result<(), ()> {
if result.origin.x - expected_result.origin.x > ERROR {
return Err(());
}
if result.origin.x - expected_result.origin.x < -ERROR {
return Err(());
}
if result.origin.y - expected_result.origin.y > ERROR {
return Err(());
}
if result.origin.y - expected_result.origin.y < -ERROR {
return Err(());
}
if result.angle.radians - expected_result.angle.radians > ERROR
|| result.angle.signed().radians - expected_result.angle.signed().radians > ERROR
{
return Err(());
}
if result.angle.radians - expected_result.angle.radians < -ERROR
|| result.angle.signed().radians - expected_result.angle.signed().radians < -ERROR
{
return Err(());
}
if result.magnitude - expected_result.magnitude > ERROR {
return Err(());
}
if result.magnitude - expected_result.magnitude < -ERROR {
return Err(());
}
Ok(())
}
#[test]
#[should_panic]
fn test_overlapping_circles_rsl() {
let radius = 0.5;
let test_point = Vector {
origin: Point::new(radius, 0.0),
angle: Angle::zero(),
magnitude: radius,
};
rsl(test_point).unwrap();
}
#[test]
#[should_panic]
fn test_overlapping_circles_lsr() {
let radius = 0.5;
let test_point = Vector {
origin: Point::new(-radius, 0.0),
angle: Angle::zero(),
magnitude: radius,
};
lsr(test_point).unwrap();
}
#[test]
fn test_points_rsr() {
{
let radius = 0.5;
let test_point = Vector {
origin: Point::new(0.0, 10.0),
angle: Angle::zero(),
magnitude: radius,
};
let expected_result_rsr = RouteCSC {
start: CircleVector {
center: Point::new(0.5, 0.0),
radius: radius,
angle: Angle::zero(),
},
tangent: Vector {
origin: Point::new(0.0, 0.0),
angle: Angle::frac_pi_2(),
magnitude: 10.0,
},
end: CircleVector {
center: Point::new(0.5, 10.0),
radius: radius,
angle: Angle::zero(),
},
};
let result_rsr = rsr(test_point).unwrap();
circle_in_error_margin(result_rsr.start, expected_result_rsr.start).unwrap();
vector_in_error_margin(result_rsr.tangent, expected_result_rsr.tangent).unwrap();
circle_in_error_margin(result_rsr.end, expected_result_rsr.end).unwrap();
}
}
#[test]
fn test_points_rsl() {
{
let radius = 0.5;
let test_point = Vector {
origin: Point::new(0.0, 10.0),
angle: Angle::zero(),
magnitude: radius,
};
let expected_result_rsl = RouteCSC {
start: CircleVector {
center: Point::new(0.5, 0.0),
radius: radius,
angle: Angle::zero(),
},
tangent: Vector {
origin: Point::new(0.0, 0.0),
angle: Angle::frac_pi_2(),
magnitude: 10.0,
},
end: CircleVector {
center: Point::new(-0.5, 10.0),
radius: radius,
angle: Angle::zero(),
},
};
let result_rsl = rsl(test_point).unwrap();
circle_in_error_margin(result_rsl.start, expected_result_rsl.start).unwrap();
vector_in_error_margin(result_rsl.tangent, expected_result_rsl.tangent).unwrap();
circle_in_error_margin(result_rsl.end, expected_result_rsl.end).unwrap();
}
}
#[test]
fn test_points_lsl() {
{
let radius = 0.5;
let test_point = Vector {
origin: Point::new(0.0, 10.0),
angle: Angle::zero(),
magnitude: radius,
};
let expected_result_lsl = RouteCSC {
start: CircleVector {
center: Point::new(-0.5, 0.0),
radius: radius,
angle: Angle::zero(),
},
tangent: Vector {
origin: Point::new(0.0, 0.0),
angle: Angle::frac_pi_2(),
magnitude: 10.0,
},
end: CircleVector {
center: Point::new(-0.5, 10.0),
radius: radius,
angle: Angle::zero(),
},
};
let result_lsl = lsl(test_point).unwrap();
circle_in_error_margin(result_lsl.start, expected_result_lsl.start).unwrap();
vector_in_error_margin(result_lsl.tangent, expected_result_lsl.tangent).unwrap();
circle_in_error_margin(result_lsl.end, expected_result_lsl.end).unwrap();
}
}
#[test]
fn test_point_lsr() {
{
let radius = 0.5;
let test_point = Vector {
origin: Point::new(0.0, 10.0),
angle: Angle::zero(),
magnitude: radius,
};
let expected_result_lsr = RouteCSC {
start: CircleVector {
center: Point::new(-0.5, 0.0),
radius: radius,
angle: Angle::zero(),
},
tangent: Vector {
origin: Point::new(0.0, 0.0),
angle: Angle::frac_pi_2(),
magnitude: 10.0,
},
end: CircleVector {
center: Point::new(0.5, 10.0),
radius: radius,
angle: Angle::zero(),
},
};
let result_lsr = lsr(test_point).unwrap();
circle_in_error_margin(result_lsr.start, expected_result_lsr.start).unwrap();
vector_in_error_margin(result_lsr.tangent, expected_result_lsr.tangent).unwrap();
circle_in_error_margin(result_lsr.end, expected_result_lsr.end).unwrap();
}
}
}