#pragma once #include "esphome/core/component.h" #include "esphome/components/output/float_output.h" namespace esphome { namespace empty_float_output { class EmptyFloatOutput : public output::FloatOutput, public Component { public: void setup() override; void write_state(float state) override; void dump_config() override; }; } //namespace empty_float_output } //namespace esphome