mirror of
https://github.com/gnxlxnxx/dubins_path
synced 2026-07-27 07:03:03 +02:00
Use euclid Angle
This commit is contained in:
@@ -15,3 +15,4 @@ edition = "2018"
|
||||
|
||||
|
||||
[dependencies]
|
||||
euclid = "0.20.11"
|
||||
|
||||
+76
-142
@@ -1,11 +1,13 @@
|
||||
/*! Call all functions with a Vector as argument the vector should contain:
|
||||
- the end point as origin
|
||||
- the end angle as angle in degrees in clockwise direction (eg. 0° facing north, 90° facing east, ...)
|
||||
- the circle radius as magnitude
|
||||
//! Call all functions with a Vector as argument the vector should contain:
|
||||
//! - the end point as origin
|
||||
//! - the end angle as angle in degrees in clockwise direction (eg. 0° facing north, 90° facing east, ...)
|
||||
//! - the circle radius as magnitude
|
||||
//!
|
||||
//! Start Vector is in the origin facing in positive x-direction
|
||||
//!
|
||||
//! Every struct defined here is 2 dimensional and uses f64
|
||||
|
||||
Start Vector is in the origin facing in positive x-direction
|
||||
|
||||
Every struct defined here is 2 dimensional and uses f64 */
|
||||
use euclid::Angle;
|
||||
|
||||
/// Point
|
||||
pub struct Point {
|
||||
@@ -16,7 +18,7 @@ pub struct Point {
|
||||
/// Vector with origin, angle and magnitude
|
||||
pub struct Vector {
|
||||
pub origin: Point,
|
||||
pub angle: f64,
|
||||
pub angle: Angle<f64>,
|
||||
pub magnitude: f64,
|
||||
}
|
||||
|
||||
@@ -29,7 +31,7 @@ pub struct Circle {
|
||||
/// Circle route with a circle and a angle for how long to drive on this circle
|
||||
pub struct CircleRoute {
|
||||
pub circle: Circle,
|
||||
pub angle: f64,
|
||||
pub angle: Angle<f64>,
|
||||
}
|
||||
|
||||
/// Route with a start Circle, a tangent straight and a end Circle (eg. rsl, rsr, lsr, lsl)
|
||||
@@ -58,11 +60,11 @@ pub fn rsr(end: Vector) -> Result<RouteCSC, ()> {
|
||||
},
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
tangent: Vector {
|
||||
origin: Point { x: 0.0, y: 0.0 },
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
magnitude: 0.0,
|
||||
},
|
||||
end: CircleRoute {
|
||||
@@ -70,31 +72,32 @@ pub fn rsr(end: Vector) -> Result<RouteCSC, ()> {
|
||||
center: Point { x: 0.0, y: 0.0 },
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
};
|
||||
|
||||
// get the center point by adding the end vector to the end point
|
||||
// this works because the argument is the angle in positive y direction
|
||||
// not positive x direction so we dont have to rotate it here anymore
|
||||
// the angle has to be counter clockwise though (thats why 360 - end.angle)
|
||||
// the angle has to be counter clockwise though (thats why 2π - end.angle)
|
||||
route_csc.end.circle.center = Point {
|
||||
x: end.origin.x + end.magnitude * (360.0 - end.angle).to_radians().cos(),
|
||||
y: end.origin.y + end.magnitude * (360.0 - end.angle).to_radians().sin(),
|
||||
x: end.origin.x + end.magnitude * (Angle::two_pi() - end.angle).get().cos(),
|
||||
y: end.origin.y + end.magnitude * (Angle::two_pi() - end.angle).get().sin(),
|
||||
};
|
||||
|
||||
// get the tangent pitch which is the same as the pitch between the two
|
||||
// circle centers since our circles have the same radius
|
||||
route_csc.tangent.angle = ((route_csc.end.circle.center.y - route_csc.start.circle.center.y)
|
||||
route_csc.tangent.angle = Angle::radians(
|
||||
((route_csc.end.circle.center.y - route_csc.start.circle.center.y)
|
||||
/ (route_csc.end.circle.center.x - route_csc.start.circle.center.x))
|
||||
.atan()
|
||||
.to_degrees();
|
||||
.atan(),
|
||||
);
|
||||
|
||||
// if the end circle center x value is smaller than the
|
||||
// start circle center x value
|
||||
// the angle would be 180° rotated so to prevent that:
|
||||
if route_csc.end.circle.center.x < route_csc.start.circle.center.x {
|
||||
route_csc.tangent.angle += 180.0;
|
||||
route_csc.tangent.angle += Angle::pi();
|
||||
}
|
||||
|
||||
// get the tangent magnitude this, again, is the same as the distance
|
||||
@@ -105,37 +108,21 @@ pub fn rsr(end: Vector) -> Result<RouteCSC, ()> {
|
||||
.sqrt();
|
||||
|
||||
// get the angle of the start circle
|
||||
route_csc.start.angle = 90.0 - route_csc.tangent.angle;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.start.angle < 0.0 {
|
||||
route_csc.start.angle += 360.0;
|
||||
}
|
||||
if route_csc.start.angle >= 360.0 {
|
||||
route_csc.start.angle -= 360.0;
|
||||
}
|
||||
route_csc.start.angle = (Angle::frac_pi_2() - route_csc.tangent.angle).positive();
|
||||
|
||||
// get the tangent origin by moving the vector from the start circle center
|
||||
// 90° to it's own direction and the magnitude of the circle radius
|
||||
route_csc.tangent.origin = Point {
|
||||
x: route_csc.start.circle.center.x
|
||||
+ route_csc.start.circle.radius * (180.0 - route_csc.start.angle).to_radians().cos(),
|
||||
+ route_csc.start.circle.radius * (Angle::pi() - route_csc.start.angle).get().cos(),
|
||||
y: route_csc.start.circle.center.y
|
||||
+ route_csc.start.circle.radius * (180.0 - route_csc.start.angle).to_radians().sin(),
|
||||
+ route_csc.start.circle.radius * (Angle::pi() - route_csc.start.angle).get().sin(),
|
||||
};
|
||||
|
||||
// get the angle of the start circle
|
||||
// the angle where we start from the tangent equals the one we finish
|
||||
// so we can use that in here
|
||||
route_csc.end.angle = end.angle - route_csc.start.angle;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.end.angle < 0.0 {
|
||||
route_csc.end.angle += 360.0;
|
||||
}
|
||||
if route_csc.end.angle >= 360.0 {
|
||||
route_csc.end.angle -= 360.0;
|
||||
}
|
||||
route_csc.end.angle = (end.angle - route_csc.start.angle).positive();
|
||||
|
||||
Ok(route_csc)
|
||||
}
|
||||
@@ -151,11 +138,11 @@ pub fn lsl(end: Vector) -> Result<RouteCSC, ()> {
|
||||
},
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
tangent: Vector {
|
||||
origin: Point { x: 0.0, y: 0.0 },
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
magnitude: 0.0,
|
||||
},
|
||||
end: CircleRoute {
|
||||
@@ -163,36 +150,33 @@ pub fn lsl(end: Vector) -> Result<RouteCSC, ()> {
|
||||
center: Point { x: 0.0, y: 0.0 },
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
};
|
||||
|
||||
// get the center point by adding the end vector to the end point
|
||||
// we have to rotate the vector 180° (90° because the given angle is from the y axis
|
||||
// and 90 more to not get the tangent but the vector to the center point)
|
||||
// we have to rotate the vector π (π/2 because the given angle is from the y axis
|
||||
// and π/2 more to not get the tangent but the vector to the center point)
|
||||
// and again we have to use the counter clockwise direction
|
||||
route_csc.end.circle.center = Point {
|
||||
x: end.origin.x + end.magnitude * (180.0 - end.angle).to_radians().cos(),
|
||||
y: end.origin.y + end.magnitude * (180.0 - end.angle).to_radians().sin(),
|
||||
x: end.origin.x + end.magnitude * (Angle::pi() - end.angle).get().cos(),
|
||||
y: end.origin.y + end.magnitude * (Angle::pi() - end.angle).get().sin(),
|
||||
};
|
||||
|
||||
// get the tangent pitch which is the same as the pitch between the two
|
||||
// circle centers since our circles have the same radius
|
||||
route_csc.tangent.angle = ((route_csc.end.circle.center.y - route_csc.start.circle.center.y)
|
||||
route_csc.tangent.angle = Angle::radians(
|
||||
((route_csc.end.circle.center.y - route_csc.start.circle.center.y)
|
||||
/ (route_csc.end.circle.center.x - route_csc.start.circle.center.x))
|
||||
.atan()
|
||||
.to_degrees();
|
||||
.atan(),
|
||||
)
|
||||
.positive();
|
||||
|
||||
// if the end circle center x value is smaller than the
|
||||
// start circle center x value
|
||||
// the angle would be 180° rotated so to prevent that:
|
||||
// the angle would be π rotated so to prevent that:
|
||||
if route_csc.end.circle.center.x < route_csc.start.circle.center.x {
|
||||
route_csc.tangent.angle += 180.0;
|
||||
}
|
||||
|
||||
// make the angle positive
|
||||
if route_csc.tangent.angle < 0.0 {
|
||||
route_csc.tangent.angle += 360.0;
|
||||
route_csc.tangent.angle = (route_csc.tangent.angle + Angle::pi()).positive();
|
||||
}
|
||||
|
||||
// get the tangent magnitude this, again, is the same as the distance
|
||||
@@ -207,37 +191,21 @@ pub fn lsl(end: Vector) -> Result<RouteCSC, ()> {
|
||||
.sqrt();
|
||||
|
||||
// get the angle of the start circle
|
||||
route_csc.start.angle = route_csc.tangent.angle - 90.0;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.start.angle < 0.0 {
|
||||
route_csc.start.angle += 360.0;
|
||||
}
|
||||
if route_csc.start.angle >= 360.0 {
|
||||
route_csc.start.angle -= 360.0;
|
||||
}
|
||||
route_csc.start.angle = (route_csc.tangent.angle - Angle::frac_pi_2()).positive();
|
||||
|
||||
// get the tangent origin by moving the vector from the start circle center
|
||||
// 90° to it's own direction and the magnitude of the circle radius
|
||||
route_csc.tangent.origin = Point {
|
||||
x: route_csc.start.circle.center.x
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.to_radians().cos(),
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.get().cos(),
|
||||
y: route_csc.start.circle.center.y
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.to_radians().sin(),
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.get().sin(),
|
||||
};
|
||||
|
||||
// get the angle of the start circle
|
||||
// the angle where we start from the tangent equals the one we finish
|
||||
// so we can use that in here
|
||||
route_csc.end.angle = end.angle - route_csc.start.angle;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.end.angle < 0.0 {
|
||||
route_csc.end.angle += 360.0;
|
||||
}
|
||||
if route_csc.end.angle >= 360.0 {
|
||||
route_csc.end.angle -= 360.0;
|
||||
}
|
||||
route_csc.end.angle = (end.angle - route_csc.start.angle).positive();
|
||||
|
||||
Ok(route_csc)
|
||||
}
|
||||
@@ -253,11 +221,11 @@ pub fn rsl(end: Vector) -> Result<RouteCSC, ()> {
|
||||
},
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
tangent: Vector {
|
||||
origin: Point { x: 0.0, y: 0.0 },
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
magnitude: 0.0,
|
||||
},
|
||||
end: CircleRoute {
|
||||
@@ -265,17 +233,17 @@ pub fn rsl(end: Vector) -> Result<RouteCSC, ()> {
|
||||
center: Point { x: 0.0, y: 0.0 },
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
};
|
||||
|
||||
// get the center point by adding the end vector to the end point
|
||||
// we have to rotate the vector 180° (90° because the given angle is from the y axis
|
||||
// and 90 more to not get the tangent but the vector to the center point)
|
||||
// we have to rotate the vector π (π/2 because the given angle is from the y axis
|
||||
// and π/2 more to not get the tangent but the vector to the center point)
|
||||
// and again we have to use the counter clockwise direction
|
||||
route_csc.end.circle.center = Point {
|
||||
x: end.origin.x + end.magnitude * (180.0 - end.angle).to_radians().cos(),
|
||||
y: end.origin.y + end.magnitude * (180.0 - end.angle).to_radians().sin(),
|
||||
x: end.origin.x + end.magnitude * (Angle::pi() - end.angle).get().cos(),
|
||||
y: end.origin.y + end.magnitude * (Angle::pi() - end.angle).get().sin(),
|
||||
};
|
||||
|
||||
// check if inside tangent can even be constructed
|
||||
@@ -301,51 +269,34 @@ pub fn rsl(end: Vector) -> Result<RouteCSC, ()> {
|
||||
};
|
||||
|
||||
// get the tangent angle
|
||||
route_csc.tangent.angle = ((route_csc.end.circle.center.y - tangent_middle.y)
|
||||
route_csc.tangent.angle = Angle::radians(
|
||||
((route_csc.end.circle.center.y - tangent_middle.y)
|
||||
/ (route_csc.end.circle.center.x - tangent_middle.x))
|
||||
.atan()
|
||||
.to_degrees()
|
||||
- (2.0 * end.magnitude / route_csc.tangent.magnitude)
|
||||
.atan()
|
||||
.to_degrees();
|
||||
- (2.0 * end.magnitude / route_csc.tangent.magnitude).atan(),
|
||||
);
|
||||
|
||||
// if the end circle center x value is smaller than the
|
||||
// start circle center x value
|
||||
// the angle would be 180° rotated so to prevent that:
|
||||
// the angle would be π rotated so to prevent that:
|
||||
if route_csc.end.circle.center.x < route_csc.start.circle.center.x {
|
||||
route_csc.tangent.angle += 180.0;
|
||||
route_csc.tangent.angle += Angle::pi();
|
||||
}
|
||||
|
||||
// get the angle of the start circle
|
||||
route_csc.start.angle = 90.0 - route_csc.tangent.angle;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.start.angle < 0.0 {
|
||||
route_csc.start.angle += 360.0;
|
||||
}
|
||||
if route_csc.start.angle >= 360.0 {
|
||||
route_csc.start.angle -= 360.0;
|
||||
}
|
||||
route_csc.start.angle = (Angle::frac_pi_2() - route_csc.tangent.angle).positive();
|
||||
|
||||
// get the tangent origin by moving the vector from the start circle center
|
||||
// along its right angle vector
|
||||
route_csc.tangent.origin = Point {
|
||||
x: route_csc.start.circle.center.x
|
||||
+ route_csc.start.circle.radius * (180.0 - route_csc.start.angle).to_radians().cos(),
|
||||
+ route_csc.start.circle.radius * (Angle::pi() - route_csc.start.angle).get().cos(),
|
||||
y: route_csc.start.circle.center.y
|
||||
+ route_csc.start.circle.radius * (180.0 - route_csc.start.angle).to_radians().sin(),
|
||||
+ route_csc.start.circle.radius * (Angle::pi() - route_csc.start.angle).get().sin(),
|
||||
};
|
||||
|
||||
// get the angle of the end circle
|
||||
route_csc.end.angle = (90.0 - end.angle) - route_csc.tangent.angle;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.end.angle < 0.0 {
|
||||
route_csc.end.angle += 360.0;
|
||||
}
|
||||
if route_csc.end.angle >= 360.0 {
|
||||
route_csc.end.angle -= 360.0;
|
||||
}
|
||||
route_csc.end.angle = ((Angle::frac_pi_2() - end.angle) - route_csc.tangent.angle).positive();
|
||||
|
||||
Ok(route_csc)
|
||||
}
|
||||
@@ -361,11 +312,11 @@ pub fn lsr(end: Vector) -> Result<RouteCSC, ()> {
|
||||
},
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
tangent: Vector {
|
||||
origin: Point { x: 0.0, y: 0.0 },
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
magnitude: 0.0,
|
||||
},
|
||||
end: CircleRoute {
|
||||
@@ -373,17 +324,17 @@ pub fn lsr(end: Vector) -> Result<RouteCSC, ()> {
|
||||
center: Point { x: 0.0, y: 0.0 },
|
||||
radius: end.magnitude,
|
||||
},
|
||||
angle: 0.0,
|
||||
angle: Angle::zero(),
|
||||
},
|
||||
};
|
||||
|
||||
// get the center point by adding the end vector to the end point
|
||||
// this works because the argument is the angle in positive y direction
|
||||
// not positive x direction so we dont have to rotate it here anymore
|
||||
// the angle has to be counter clockwise though (thats why 360 - end.angle)
|
||||
// the angle has to be counter clockwise though (thats why 2π - end.angle)
|
||||
route_csc.end.circle.center = Point {
|
||||
x: end.origin.x + end.magnitude * (360.0 - end.angle).to_radians().cos(),
|
||||
y: end.origin.y + end.magnitude * (360.0 - end.angle).to_radians().sin(),
|
||||
x: end.origin.x + end.magnitude * (Angle::two_pi() - end.angle).get().cos(),
|
||||
y: end.origin.y + end.magnitude * (Angle::two_pi() - end.angle).get().sin(),
|
||||
};
|
||||
|
||||
// check if inside tangent can even be constructed
|
||||
@@ -409,51 +360,34 @@ pub fn lsr(end: Vector) -> Result<RouteCSC, ()> {
|
||||
};
|
||||
|
||||
// get the tangent angle
|
||||
route_csc.tangent.angle = ((route_csc.end.circle.center.y - tangent_middle.y)
|
||||
route_csc.tangent.angle = Angle::radians(
|
||||
((route_csc.end.circle.center.y - tangent_middle.y)
|
||||
/ (route_csc.end.circle.center.x - tangent_middle.x))
|
||||
.atan()
|
||||
.to_degrees()
|
||||
+ (2.0 * end.magnitude / route_csc.tangent.magnitude)
|
||||
.atan()
|
||||
.to_degrees();
|
||||
+ (2.0 * end.magnitude / route_csc.tangent.magnitude).atan(),
|
||||
);
|
||||
|
||||
// if the end circle center x value is smaller than the
|
||||
// start circle center x value
|
||||
// the angle would be 180° rotated so to prevent that:
|
||||
if route_csc.end.circle.center.x < route_csc.start.circle.center.x {
|
||||
route_csc.tangent.angle += 180.0;
|
||||
route_csc.tangent.angle += Angle::pi();
|
||||
}
|
||||
|
||||
// get the angle of the start circle
|
||||
route_csc.start.angle = route_csc.tangent.angle - 90.0;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.start.angle < 0.0 {
|
||||
route_csc.start.angle += 360.0;
|
||||
}
|
||||
if route_csc.start.angle >= 360.0 {
|
||||
route_csc.start.angle -= 360.0;
|
||||
}
|
||||
route_csc.start.angle = (route_csc.tangent.angle - Angle::frac_pi_2()).positive();
|
||||
|
||||
// get the tangent origin by moving the vector from the start circle center
|
||||
// 90° to it's own direction and the magnitude of the circle radius
|
||||
route_csc.tangent.origin = Point {
|
||||
x: route_csc.start.circle.center.x
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.to_radians().cos(),
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.get().cos(),
|
||||
y: route_csc.start.circle.center.y
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.to_radians().sin(),
|
||||
+ route_csc.start.circle.radius * route_csc.start.angle.get().sin(),
|
||||
};
|
||||
|
||||
// get the angle of the end circle
|
||||
route_csc.end.angle = (90.0 - end.angle) - route_csc.tangent.angle;
|
||||
|
||||
// make the angle pretty
|
||||
if route_csc.end.angle < 0.0 {
|
||||
route_csc.end.angle += 360.0;
|
||||
}
|
||||
if route_csc.end.angle >= 360.0 {
|
||||
route_csc.end.angle -= 360.0;
|
||||
}
|
||||
route_csc.end.angle = ((Angle::frac_pi_2() - end.angle) - route_csc.tangent.angle).positive();
|
||||
|
||||
Ok(route_csc)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user